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Breaking the Rules of Unity Garbage Collection

Reading time5 min
Views2.4K
Once upon a time, there was a unity game programmer called Lancelot. A very passionate one, I would say. He didn't know yet, but eventually he would face the darkest side of Unity garbage collection.

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Lancelot was always looking for bigger and bigger titles to work on. And so he worked hard to get his big chance in the games industry.

It was not easy, that he knew.
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