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Unigine
1 Jule 2013 at 11:16

Применение процедурных генераторов в создании контента для real-time 3D приложений: Часть 2. Valley Benchmark

Rating +133
Views 72.4k Add to bookmarks 360 Read comments 53
Dx_Posterized
6 October 2015 at 09:45

Экспорт Terrain'а из WorldMachin в Unity3D

Rating +13
Views 19.4k Add to bookmarks 68 Read comments 1
Darell_Ldark
14 August 2017 at 15:07

World Machine + UE4: Полный рабочий процесс

Rating +13
Views 27.1k Add to bookmarks 75 Read comments 2

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