In this article series, I will talk about how and why we decided to create our own solution for import of Flash animation to Unity, and about optimization techniques and internal workings of the plug-in. I also have lots of other fascinating stuff to tell about: internals of the SWF format, special features of the Unity editor extension and general matters of animation. You'll find all that inside!
Authors' contribution
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alizar 574.0 -
AlDev 356.4 -
SilenceAndy 313.0 -
pdbrzk 305.0 -
Kiriyama 260.0 -
COOL_ALMANAH 198.8 -
Malinnikov 191.0 -
flastar 188.0 -
Badim 142.0